High-tech warfare at knife-fight ranges: that’s the ugly future of urban combat. If you thought Baghdad was bad, with its roughly six million people, imagine a “megacity” of 10 or 20 million, where the slums have more inhabitants than some countries. Imagine a city of the very near future where suspicious locals post every US… Keep reading →
ARMY WAR COLLEGE: A massive wargame held here this week to explore the “Deep Future” of warfare in the 2030s demonstrated a stark truth — one that Clausewitz enumerated in his famous work, On War — there’s no substitute for sheer numbers, no matter how much high technology the Army buys. That’s an unsettling answer at a… Keep reading →
This summer, the US Army’s research & development command, RDECOM, has kicked off an experiment to try infusing the latest commercial video game technology into the Army’s most important combat simulator. The new tech brings real potential for better military training – but also a very real danger. Famous for powering games like 2012’s Borderlands… Keep reading →
Just nine months after hosting the biggest multinational mine-warfare exercises “ever” to be held in and around the Persian Gulf, the Navy’s 5th Fleet and its foreign partners outdid themselves with a second, even larger wargame. More than 20 nations participated in September’s International Mine Counter-Measures Exercise 2012, collaborating against fictional ecoterrorists whose capabilities were suspiciously… Keep reading →
ARMY WAR COLLEGE: Hours before Pyongyang conducted its latest nuclear test, military officers here at the Army War College began waging a wargame whose classified scenario is transparently concerned with North Korea. That is not happenstance.