http://youtu.be/AMyoQhUcPgM
This summer, the US Army’s research & development command, RDECOM, has kicked off an experiment to try infusing the latest commercial video game technology into the Army’s most important combat simulator. The new tech brings real potential for better military training – but also a very real danger.
Famous for powering games like 2012’s Borderlands 2 and XCOM: Enemy Unknown, Epic Games, Inc.’s award-winning Unreal Engine is already used for military software ranging from medical simulators to the free game/recruiting tool America’s Army. But what the Army wants to do this time is much more ambitious. It wants to use the latest version of the software, Unreal Engine 3, to improve the revolutionary but still somewhat stilted Dismounted Soldier Training System. Unlike earlier simulators that trained aircraft pilots in mock cockpits or tank crews in dummy vehicles, DSTS is the Army’s first attempt at immersive virtual reality for ordinary infantrymen – who after all suffer the vast majority of casualties in war.
Global interest in Iranian drones unlikely to wane despite failed attack on Israel
Though virtually none of the estimated 170 drones Iran launched at Israel got through defenses, analysts told Breaking Defense there’s an eager market globally for Tehran’s relatively cheap, normally effective UAVs.