Maxar wins next phase of Army’s One World Terrain effort

Maxar wins next phase of Army’s One World Terrain effort
Maxar wins next phase of Army’s One World Terrain effort

Maxar has been working on the Army’s virtual map program since 2019.

Maxar plans geospatial data, multi-source collection for Army’s One World Terrain

Maxar plans geospatial data, multi-source collection for Army’s One World Terrain
Maxar plans geospatial data, multi-source collection for Army’s One World Terrain

“The evolution of OWT shows how 3D terrain and information services are becoming essential tools for planning and decision-making not just for the U.S. Army but for a wide range of military, civil and commercial institutions,” Maxar’s Tony Frazier said.

Army’s synthetic training programs gearing up for important test events

Army’s synthetic training programs gearing up for important test events
Army’s synthetic training programs gearing up for important test events

This past fiscal year, the OWT delivered about 2 million square kilometers of 3D datasets to a range of partners, supporting training, operational, and intelligence needs, per the Army.

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From Sensor To Decision: Maxar’s Combined Offerings Support Next-Gen National Security Missions

From Sensor To Decision: Maxar’s Combined Offerings Support Next-Gen National Security Missions
From Sensor To Decision: Maxar’s Combined Offerings Support Next-Gen National Security Missions

Space-based intelligence for rapid decision-making will be a critical tool in the multiforce, multidomain landscape of the near future.

Army Envisions Global 3D Terrain Map As Future PNT Aid For Operations

Army Envisions Global 3D Terrain Map As Future PNT Aid For Operations
Army Envisions Global 3D Terrain Map As Future PNT Aid For Operations

Brig. Gen. William Glaser, head of the Army’s Synthetic Training Environment effort, said his team is “very proud” of One World Terrain because it “really just started off as an idea within the simulations community, but it’s expanded out significantly into the operational community.”

eBullet Brings Richer Realism To Army Training; No More Laser Tag

eBullet Brings Richer Realism To Army Training; No More Laser Tag
eBullet Brings Richer Realism To Army Training; No More Laser Tag

A new training network will simulate the effects of weapons — from mortars and grenades to, potentially, germ warfare — and tell troops if they’re “killed” or “wounded,” then play the whole exercise back for AI analysis. One Army engineer told us: “We’ve never been able to train this stuff, never.”

Soldiers Become Another Node In DoD’s Internet Of Things: ENVG-B

Soldiers Become Another Node In DoD’s Internet Of Things: ENVG-B
Soldiers Become Another Node In DoD’s Internet Of Things: ENVG-B

A soldier wearing the ENVG-B can look through binoculars, turn on the camera in their rifle’s sight, and then point that sight around a corner to see and shoot, without exposing anything more than their hands or the rifle.

3D Mapping for Army Hinges On Bandwidth

3D Mapping for Army Hinges On Bandwidth
3D Mapping for Army Hinges On Bandwidth

Gary Blohm, director of the Army Geospatial Center, said 3D is important to troop training and to operational planning because it “helps us navigate, especially when we get to urban environments.”

Army Wrestles With Hill Cuts To Ambitious VR Training Tech

Army Wrestles With Hill Cuts To Ambitious VR Training Tech
Army Wrestles With Hill Cuts To Ambitious VR Training Tech

The Army may need to delay the rollout of the new technology, scale it down, or both.

Special Ops Using Army’s Prototype 3D Maps On Missions: Gervais

Special Ops Using Army’s Prototype 3D Maps On Missions: Gervais
Special Ops Using Army’s Prototype 3D Maps On Missions: Gervais

But building a global 3D terrain database will require wrangling huge amounts of data, Maj. Gen. Maria Gervais told us.

War Games: Army Replacing 1980s Simulators With Gaming Tech

War Games: Army Replacing 1980s Simulators With Gaming Tech
War Games: Army Replacing 1980s Simulators With Gaming Tech

The first phase of the Synthetic Training Environment initiative replaces existing simulators for vehicles. The second phase aims to create — in just two years — something the Army’s never had before: an “immersive” virtual training environment for troops on foot.